Big.Blend aims to tackle the current
issues with motion capture blending.
Designed around the FBX SDK all blends are universally acceptable in packages
such as Maya and XSI.
Based on the paper 'Flexible automatic
motion blending with registration curves' , the application uses Dynamic Time
Warping, Automatic Co-ordinate Alignment and Constraint matching to
create automatic and seamless blends between different motion capture segments.
Developed as a Masters project in MSc Computer Animation, Bournemouth
University, samples and an
application overview are available though this website.
For more information contact
(2 mins, 11.7megs , .mov)
Contact Shane Aherne